Posts Tagged ‘services’

Why designing for ‘average user’ is a myth

Tuesday, April 30th, 2013

“There is no Average Joe Bloggs” – reads the copy on the billboard advertisement of an insurance company. I couldn’t agree more with this, especially in the context of designing and developing new products for end users. No matter how much I like Statistics, we just cannot apply it to all things in our personal and professional lives. While its good to be number-savvy, we need to balance the quantitative with qualitative aspects, to get it right. More so in the case of product design and development, the “law of averages” doesn’t quite contribute to the successful product development. We are all familiar with the concept of user profiles and personas used in the design and development of products. These help a great deal in understanding the real needs and goals of your target audience. In this post, I will dwell on why designing for average users is a misconception and how we can make use of user profiles and personas in developing successful products.

All customers are not users

This is the biggest notion among my clients that customers are well, users of the products. Not always true! The good thing is that both customers and users are both people, the similarities end there.  I think that “Customers” is a favourite term for Marketers whereas Designers and User Experience professionals connect better with the term “Users”. Customers are the people who purchase your products and services, while consumers or users use these. In some cases or well, most cases customers and consumers are the same. As in the case of some daily use products, white goods, FMCG, customers and users are the same i.e., people who buy your products use them as well. But in the case of high-end products, enterprise applications and productivity solutions, buyers could be different from consumers. For instance, office supplies, financial services, technology products like computers etc., the people who pay are different from those who suggest. These in turn are different from the people who decide and yes, the people who actually use the products or services could be completely different from the above groups.

First, know your Users

Knowing your users is the most important step in the approach to developing great products. By knowing your users, I mean to say that you must understand the goals and needs of the users. This understanding will help you in shaping your product or service, make it more suitable and appealing for the users. You can’t just create a product in thin air and then retro-fit it to the benefit of some people. As they say, the most important question in any business is asking “whose needs is the idea/concept/product going to solve?” . Texavi’s Unified Experience Framework has a whole phase dedicated to help you get to this. The “Know the Needs of your Users” phase has all the tools, techniques and technologies to ensure that we understand the real needs of the users. These are often unwritten, untold, unexpressed and even unknown to the very users. So, its a big challenge to get to the real needs of the users.

Know the Needs of the Users - Texavi Unified Experience Framework

 

User profiling holds the key

It doesn’t make sense to design and develop your products for all the people in the whole world. There is a danger of missing out on most people, as they think it doesn’t suit their specific needs and goals. Also, on the extreme end, it doesn’t make sense to design your products for one or two users. This argument lends weight for some people to think the middle path and rely on the law of averages. So, they think that the best path is to design and develop for average user. But hold on, what is an average user? How can you get to that person and define the characteristics of average user? The answer to this question lies in the user profiles and personas. User profiles are essentially the characteristic grouping of users based on various properties, traits and behaviours. This doesn’t mean that you are defining an average user. Instead, you are trying to understand the essential aspects of your users.  Using the profiles and personas helps the team to have a common language of understanding. This not only helps them in having a good picture of the end users, but also gives them a great affinity to the users, because of the name, form and physical characteristics.

UserProfiles_Personas_Design

Personas – archetypes not stereotypes

You might have heard of the term “persona” used in the context of marketing, research and product design. A persona is a representative user from amongst the group, but does not point to one user from within the group. It is a powerful design tool that helps the design and development teams and client relate to the target audience. Persona is not a stereotype of the users, but rather an archetype from the user group. In a persona, you give a form, a name and a picture to the representative users, so that all the team members and concerned people can relate to that person more effectively and easily.

Persona - Texavi example

 

Benefits of user profiles and personas

While there are many benefits of using the user profiles and personas in the product development life cycle, I list below a few of them that really stand out.

  • Understand the real users who you should target from amongst the many people in the population
  • Help prioritise the target segments within the groups of people
  • Know the real needs and goals of the target audience
  • Support in connecting and relating to the real needs of the users
  • Design, develop the products in a more practical and pragmatic manner
  • Evaluate and test the products, keeping the real users in mind
  • Minimise the effort, time and cost of development and rework

Hope you agree with me now that the average user is a myth and acknowledge the power of profiles and personas. Please keep writing in with your suggestions and comments. Till the next post, ciao!

 

 

 

 

 

 

 

How to deliver great user experience through consistency

Thursday, February 28th, 2013

When I talk to my clients about developing great products that offer fantastic User Experience, many of them ask me why, when and how to go about doing it. The most frequently asked question from customers is “what is that one thing that makes or breaks great user experience?”. My consistent response to them has always been one simple word that truly wields the real power. Yes, it is “Consistency”. That is the mantra for creating great products and services that stand the test of time, offering delightful experiences to customers and users! However, this by no means is a quick-fix, short-cut approach to creating successful products and services. In this post, I shall touch upon the important role consistency plays in offering compelling experiences to your customers and users.

Think different, but be consistent

In the constantly changing business and technology landscape that we are living in today, it is imperative that you have to stand out from the competitive me-too products and services in the crowded market place. There is a growing need for businesses and individuals to think and act different. This also works when you wish to develop a new product, concept or idea and especially with the start-ups. It is indeed the hallmark of good startups to be able to think differently from the others to cut the clutter and make their presence felt. However over a period of time, the product or service gets adopted and it gains sufficient market penetration and user acceptance. At that stage, having consistency in presentation and overall experience becomes critical for the long term success of the product.

Consistency – experience and expectations

What does consistency mean in a product development context? Does it mean repetition, cliche and mimicking the same, always and in all ways? No, on the contrary being consistent helps your users to focus on the right areas in your products so that they derive optimal usage experience. Consistency can be seen as an antidote to monotony and often the positives of being consistent far outweighs the negatives of being routine and repetitive. Do not restrict consistency to just one specific product of yours, but broad-basing it across the products in a product line would help your customers and users.  Consistency though largely is a broader concept, does vary to some extent based on the users’ culture and geography. The concept of “business” has remained the same all through the centuries. Customers and clients raise a PO (Purchase order) and vendors propose and offer their products /services and then raise an invoice/bill towards the products or services offered.  Customers then make payments to vendors against these invoices. This is a consistent way of engaging in business and doesn’t vary from country to country and also does not change with the times.

Sample this as a proof of why I think that consistency is of a great help to delivering great experience. People from across the different parts of the world have been driving cars over the last few decades. There have been a lot of  variants like petrol and diesel, differences in engine capacity and volumes.  Cars do come in different models, sizes and shapes  - sedans, SUVs, hatchbacks and so on. They also differ in the transmissions like manual and automatic. The steering wheel could be on the left or right side of the car, depending on which country you drive. However, no matter where you are driving, what type, model, size or shape of the car, the pedals for brake, clutch and accelerator (also called gas) are always in the same place and in the same order. From left to right, it will be clutch, brake and accelerator and its no doubt that this is what simplifies the driving experience for most of the car drivers in any part of the world. This is just one example of how being consistent helps the users to adopt the products quickly to their context, expectations and experiences formed.

Why be consistent?

Consistency when used in the right manner has the power of giving freedom to your users. It ensures that your users put their focus on the goal rather than the medium. I like to draw an analogy for this with the cinema screen and the projected movie. Consistency in your products is akin to audience watching the movie and enjoying themselves without getting distracted and disillusioned looking at the screen beneath the movie. It makes the experience smooth and lends flow and fluency to what the users look, learn and do within the product.

Let us look at some of the benefits of consistency

  • Is shaped on the prior experiences of users
  • Helps direct users’ attention
  • Sets the expectations of users
  • Delivers stability and safety of users, in a few instances
  • Aids users in strong brand and product association

Consistency doesn’t kill creativity

Quite a few people think that consistency kills the creativity and new ideas. I would argue that consistency doesn’t affect the innovative or imaginative thinking. Innovative product companies like Apple, Google implement consistency across their entire set of offerings. You can use standards and design principles as the basis for your product. These are the foundation based on which you should architect, design and develop the product. These are often sacrosanct and non-negotiable. Next in the order of priority are guidelines which are like rules of thumb. They are not prescriptive, but provide direction to what should be incorporated and how. But compelling user experience doesn’t stop at this level. Only when you start referring to heuristics and patterns, can the product start delivering delightful and superlative experiences to users. I drew the diagram below to bring out the main points.

Balance consistency with creativity_Texavi

 

How to incorporate consistency

In the context of product development, consistency translates into the overall user experience and not just the superficial visual design. You need to look at all the various dimensions that contribute to the overall experience and delight of users. The following diagram sums up how you can lend your product a consistent experience…

What contribute to consistent UX_Texavi

 

Through the optimal use of consistency, user should be able to feel that he/she knows:

  • What I can do with this product
  • Where I am now, where I can go from here and how I can go
  • Why something works the way it does
  • What a particular element means when it is in of a certain colour, shape and size
  • How I can press, click, tap an element to get what I want it to do

 

Hope you find this post helpful. As always, please feel free to drop in your comments to help improve the quality and usability of my blog posts. Until next time, ciao!

 

 

 

 

 

 

How social customer care helps businesses today

Saturday, January 5th, 2013

‘Man is a social animal’, – as human beings, we do have instincts, but we also have emotions, sentiments and experiences. It is these that separate human beings from animals. In our professional and personal lives, we tend to use the right side of our brains as much as our left brains. Or should I say our hearts step into action and not just our minds in almost all our activities and decisions. People’s behaviours and interactions on the social and professional networks are not any different. That’s why it is critical for businesses to listen to the voices of the people and understand the emotional aspects underlying their conversations. This post dwells on how listening (a.k.a social customer care) help businesses to understand not only people’s voices, but also help them with the right solutions.

Listening is an art and science too

I think the two most critical factors that made social media popular are freedom of expression and the ability to go viral in no time. People on the social networks are free to express their views and opinions. Most often these comments tend to be positive or neutral, but occasionally users do express negatively. Also, note that these are not just about the products and services, but also extend to the brands, organisations and people too. Businesses have been realising increasingly that these conversations and comments – positive, negative or neutral, are a great source of improvement. Companies like Dell, Kodak, Lego and Sainsbury’s started actively listening to the customers’ views and opinions on the social and professional networks.

You are a good listener

Image credit – Quinn Anya, Flickr

What is listening

Listening in the context of social media refers to the monitoring of the activities, interactions and mentions by users.  Also referred to as Social Customer Care, the social media monitoring is one emerging areas invested by most leading brands. The main goal for the monitoring is to understand the activities and derive insights to help take business decisions and help support the customers. Listening does not necessarily mean looking out for the problems alone, but also for potential ideas, insights and innovative approaches. More organisations in private and public sectors are actively engaging with their customers and monitoring what they are up to on various social and professional networks. Small wonder then that today we have some fancy job titles such as CLO (Chief Listening Officer) and Insight Managers.

“Dell has been listening for four years and created a position called ‘Listening Czar’ two years ago. We are a leader in the listening space.” 

- Richard Binhammer, Communications Executive, Dell

How does monitoring help businesses

Social media monitoring is not just a passive observation of what’s happening on social networks. It is extremely proactive in trying to identify the problems of people, understand their pain areas and resolve them in the quickest possible manner. Not just the problems, some times analysing the mentions and comments will help businesses with new and fresh ideas for improving their business, products and services. Often these conversations could potentially lead to new features and functionality but also new products. At a macro level, the social media monitoring and listening helps organisations to understand the customers’ “image” and compare it with their “identity”. Also, the mentions and comments on these networks move beyond just products and touch upon the experiences, emotions and feelings. Businesses can now reach out and unearth these, with minimal effort, cost and time.     Social Customer Care_Texavi on listening

Thanks to the explosion of the Internet, mobile phones and social media, individuals and businesses nowadays are facing a big challenge. Information overload, BIG Data or whatever you may call it as, this data deluge is a bane as much as its a boon. Sample the impact of the social media usage and the amount of data its creating, just the “Retweet” button on Twitter is creating a data equivalent to 2 TeraBytes in one day.What should businesses do to overcome this challenge and make use of the data to their advantage to service their customers better? To sift through this data deluge and make some meaningful relations amongst them, businesses have to plan and approach this in a structured manner. Also, they must use the right tools to help them get the best and draw meaningful and actionable insights.

 

Social customer care tools

Some of the prevalent tools in use today for the social media monitoring are sentiment analysis, NLP (Natural Language Processing). Also,  a few statistical tools such as Cluster analysis, Factor analysis are also being used to analyse the variables and dimensions. These and other similar tools and techniques enable us to look at and filter through the BIG data. The objective is to find the patterns, map the relations and draw usable insights from them. The outcomes are qualitative as well as quantitative and will aid businesses to take the right decisions in the right time.

“We get about 300,000 new mentions of Kodak every month and we don’t censor the comments or videos people create about our company.” 

- Beth LaPierre, Kodak’s Chief Listening Officer

One important suggestion is to ensure that businesses must not ignore the negative comments or mentions about their brands and products. Instead, they must actively look for them, understand the root causes and step in to resolve the issues. They must also ensure that the problems are addressed to help prevent their re-occurrence in the future.

Hope you find the post useful. As always, feel free to drop in your feedback for continuous improvement. Wishing you all a very Happy New Year 2013. May the new year bring in joy and success to all of you. Until next post, ciao!

 

User Experience is not the same as Marketing

Saturday, December 22nd, 2012

For the nth time, I am mentioning this, at the risk of sounding cliched, “User Experience is not the same as Marketing”. This is more true in the context of referring to customer and user research. While some terms and activities such as profiles, personas and interviews do happen to be common to both User Experience, that does not give us a blanket permission to assume that they both are one and the same. The very use of the words “Customers” and “Users” says it all – marketing is all about customers and prospects, whereas User Experience is well, about “users”. The importance of this topic came into the fore once again, thanks to a recent conversation with one of my clients. In this post, I wish to draw the main differences between User Experience and Marketing/Sales. Hope what you read and see below, will help shatter a few myths and misconceptions out there in most people’s minds.

Marketing helps build brands

I am not Philip Kotler to define what Marketing is. However, to my mind, Marketing is about the planning, activities and the outcomes related to understanding the needs of customers. The function of marketing helps organisations to create products, services and offerings to meet the needs of the existing and potential customers. And yes, marketing is about the brand that encompasses Marketing is a function of the 4Ps – Product, Price, Place and Promotion. And of course a fifth P was later added, which stands for Positioning. But I would say why stop at 5Ps? The sixth P that I would add for Marketing is “People”.

MarketingMix_Focus on Customers_Texavi

User Experience helps create Products

Like Marketing, User Experience is also about people and understanding their needs. However, as the words have it all it is about “users” and usage experience and not customers or prospects. However the focus for UX is on the consumers of the products and services more than anything else. It tries to look at the various elements of the experience such as satisfaction speed of performing the tasks. The 5E model of User Experience focuses on Ease of use, Easy to learn, Effectiveness, Efficiency and Error-free nature of the products and services. Over the years, UX has been catering to products more than services.

User Experience_5E_Focus on Users_Texavi

Similarities between Marketing and User Experience

While most of the other disciplines help provide the perspectives internal to the organisation. These range from operations, administration, finance and other support processes etc. Whereas Marketing, Sales and User Experience offer an external perspective on the organisation, brand, products and services. Both Marketing and User Experience are cost centres. Both of these rely extensively on quantitative and qualitative data. They use similar tools and techniques such as interviews, discussions, tests, among others. Both can be used to test the concepts, ideas and new products in their early stages.  In marketing, you call it as Market Testing or test marketing, whereas in User Experience, we refer to it as User Testing.

Smiley_face_User Experience_Marketing

 

Differences in Marketing/Sales and User Experience

I give below a table with the differences between Marketing and User Experience, for your quick reference. After all, its important for me to market my User experience skills :)

Marketing vs. UserExperience - By Texavi's Unified Experience Framework

 

Hope this post is helpful to you. As always, I welcome your feedback for the improvement of the blog content and coverage.

Merry Christmas and a Happy New Year, 2013! Happy Holidays :-)

How to succeed in social business with People-focus

Tuesday, August 21st, 2012

A few days ago, I was thinking about what separates the great organisations from the good ones.  I tried to connect a few successful companies with the secrets behind their success. Here is a small question for you to get thinking on this..what is common to Google, Apple and simple? Of course the letters LE, but the prize goes to the correct answer, “their commitment to make people happy”. Google and Apple have positioned themselves as people-focused firms, creating innovative products and services that not only work for people but also delight them. They have established a clear differentiation based on delighting their customers, stakeholders and followers with simple and easy to use products and services. In this post, let us learn how any organisation which aims to become a social business, needs to focus on ‘the people’ to be successful.

Focus on people – Make them happy

Businesses traditionally have been focusing on people  in one form or the other. Every organisation works hard to keep their customers happy as that would guarantee their existence. Some businesses focus on keeping their employees satisfied with good facilities, pay and perks.These companies think that happy employees lead to higher productivity and thereby better results. A few large organisations with deep pockets can afford to keep not only their customers and employees  happy, but also extend their reach to the stakeholders like shareholders and suppliers.  However, a social business needs to do all the above and a bit extra as well. Let us see in the next section what social businesses need to do to get it right.

Social Businesses focus on People

Social business – Internal and external people

Social businesses have to optimise their business strategies, operations and resources towards the ‘people’. The people here means those who are both ‘internal’ as well as ‘external’ to the organisation. Internal people are the employees and other key stakeholders such as the management, sponsors and the shareholders. They are critical to the success of any initiative as everything starts with them, from the business vision to strategy, from planning to execution and delivery. External people refers to the customers and suppliers. However, in the context of social business, the list doesn’t end here. These external people include the followers, friends and fans on social and professional networks. Social businesses succeed by putting the people’s interests first beyond anything. Their business objectives and bottom lines are all dependent on their people-focus. Social businesses have to ensure that both the internal and external people are happy.Here is how they can achieve this. :

  • Involve, encourage and empower the right teams
  • Find, connect and follow the right people
  • Educate, influence and engage your followers

In the following sections, let us see how the organisations can become effective following the above rules.

Involve, encourage and empower the right teams

Teams make or break your organisations initiatives and attempts for successful campaigns. Great teams often are one of the biggest success factors behind great social businesses. You need to involve the team members from the very beginning so that they none of the team members feel left out. Also, this would help build ownership in them and increases their responsibility. Encourage and motivate the team members to start delivering towards the goals of social business. Empower them to take decisions on their own, try new things and implement their ideas. No matter if the ideas are bad or good, let the team work on those ideas and realise the efficacy of these ideas, on their own. Empowering the teams enables the team to own up the social business initiative and deliver activities and succeed, all by themselves.

For successful social business, empower the team and allow them to:

  1. Estimate the efforts and timelines
  2. Come up with the plan
  3. Commit and agree upon the plans
  4. Deliver on the plans
  5. Bring out the problems, if any, during the execution

Find, Connect and follow the right people

Whereas the teams working on your social business are internal to your organisation, you also need to look outside of your business. These are customers, suppliers and others, speaking of traditional businesses. Often in the context of social business, this extends to those people in your social and professional networks. Follow these simple rules to follow the right people on your social and professional networks.
  1. Define the profiles of the people who fit your business requirements
  2. Create a persona with the demographics and psychographics
  3. Search, browse and look out for the people fitting in the persona
  4. Connect to these people and follow their activities on networks
  5. Interact with them by liking and favouriting their content
  6. Engage with the people by sharing their content across networks
FindConnectFollowandInteractWithTheRightPeople

Educate, engage and influence your followers

Following people on the social and professional networks, interacting with with them and sharing their content is one thing. It is quite another level to get people to follow you. Even harder is to engage people consistently with content that they are interested in. Of course, the most difficult step in the social engagement is to be able to influence your followers, friends and fans positively and increase their trust in you and your brand. The starting point for all of these accomplishments is to start sharing content which aligns with the interests of your followers. Make it worthy of their likes, and encourage them to comment upon and share it with others in their network. Influence your followers

Given below are some useful tips to help you with engaging your audience and influencing them.

  1. Identify the target audience from amongst your followers, friends and fans on networks
  2. Understand their interests and focus areas
  3. Align your campaigns and content to be aligned with their interests
  4. Interact with them, encourage people to like your content and share it
  5. Reach out to friends of friends (FoF) and widen your network reach
  6. Influence your followers to trust your brand and make them your ambassadors

Hope you find the above suggestions helpful in your social business efforts. As always, please let me know your views for improving this blog. Until next post, Ciao!

 

 

Social Experience – Get it right with social media

Wednesday, January 18th, 2012

Last week, Cadbury UK launched its new product Bubbly through their Google+ brand pages.  I think this is a brave new attempt that augurs well for the social networks and the businesses, in general. Social media are fast becoming the mainstay digital platform and are eagerly waiting to get alongside the traditional marketing channels. Not just the consumers and media, but technologies and businesses too are drifting towards the ‘social’ side, thanks to success and reach of Facebook, Twitter and Google. No wonder that we have social networks, social technologies, social business…everything has a ‘social’ touch today. But what are the effects of this socialification (I don’t want to use the word socialization, for obvious reasons) on your products and services? How can you leverage these social trends to your advantage and bring about the positive changes in the way you operate & deliver? In this post, I give you some tips addressing these questions and also touch upon some key aspects of our Social Experience Framework.

1.Get social – The emergence of ‘social’ everything

There is little doubt that the buzz word today is social and the whole world is now geared towards a ‘social revolution’ of sorts. From the revolution in Egypt to the ‘Occupy…’ movements, social platforms are aiding the way people connect, unite and demonstrate for a cause. The revolution is not just restricted to mass protests and demonstrations. It is expanding its reach and making inroads into our lives and work. Just a few days ago, Google began including the content from their social platform, Google+, when searching and showing the search results. This is yet another example of how ‘social’ content and interactions are  getting into the mainstream content. There are more people now who, before buying a product, read the reviews of “other people”.  Before saying anything good or bad about anything, some people “google it” or when in doubt, check it out on the “Wikipedia”. The growing emphasis on the relevance of big data and open source technologies and tools, is only adding more ammunition to this social revolution.

2. Focus on people and their social interactions

Yes, they are all people. You once used to call them  customers, users, partners and vendors. Your sphere of influence was restricted only to these stakeholders and perhaps extended to prospective customers. But now with social media and technologies, the reach has increased and the scope is broadened to cover more number of people. This includes not only prospective customers and product reviewers but also potentially  friends and family members as well. Now is the time to make your business, and technology, products and services more people-centric, for real and reap the rewards. Listen, observe and understand the various ways people interact online and offline too. Make these interactions more meaningful by providing context-sensitive information which they can use readily and easily. Simplify their interactions and enrich them by offering value-add through seamless channels and platforms.

3.Make it work on multiple platforms, devices & channels

The developers and testers among you will agree with me that its a real nightmare to design, develop and test applications on the ever-increasing number of channels, platforms and devices. However, this is great news for all the customers and users as they have a plethora of options (often to the extent of getting spoilt for choice). With newer technologies coming into the fore to help you, it might not be as complicated as it might sound. HTML5, CSS3, JavaScript, XML and other technologies, accompanied by the all-powerful bowsers, offer great ways to develop and deliver rich, interactive applications to your users.

4.Deliver social experience, not just user experience

As you have seen in the recent past, there has been a  proliferation of computers, laptops, mobile phones and Tablets. Also, there has been a significant raise in the Internet usage for education, work and entertainment. All along you have been focusing on delivering great customer and user experiences through your products, services and solutions. With the advancement of social context, it is just not enough if you try and look only at your customers and users only. The experiences have to be broad based, reaching out to friends, prospects, family members and ‘people’. I call it the ‘social experience’, covering all these. Our SoX Framework is an integrated experience delivered via multiple channels, devices, platforms and media. SoX is a pervasive, personalized and persuasive experience, delivered in context-rich, yet simple way.

5. Not just quantitative, but qualitative

There is a plethora of online analytics services that measure the social media usage. From Klout to PeerIndex and recently PeekAnalytics, these have been serving up measures and metrics on the engagement, influence and network reach based on the activities you do online and especially on the social networks such as Facebook, Twitter, LinkedIn and Google+. All of these provide the scores, ranks and numbers. While analytics are good, they can only be useful, if applied to the right cause. As business leaders and product owners, one needs to balance the quantitative measures with the qualitative aspects. How do you get to the qualitative information? Be open and actively participate in the social networks and reach out to the audiences. For instance, Dell appointed CLO (Chief Listening Officer) whose role is to follow and listen to the noise and voice of customers on the social networks. British Gas resolves customer issues on Twitter, using it as a platform for understanding, tracking and closing people’s complaints.

To summarize, social businesses, technologies are already in and we are left with no choice, but to embrace them and use them to our advantage. Delivering social experiences require today’s businesses to broadbase  their focus to ‘people’, listen to them constantly and help them instantly. Let me know if you have a suggestion, question or comment. Until next post, ciao!

Behavior modeling – creating habits in users

Tuesday, November 22nd, 2011

In 2006,  Apple and Nike joined hands to develop Nike+iPod, that changed not only the way people listen to music on the move, but also the way they manage their fitness and in effect, their health and lifestyle. Just about the same time, Nintendo launched Wii, that changed the way people play games from being passive to an active, out-of-your-couch experience .  A decade ago, Google changed the way people navigated by shifting their focus from browsing to searching and now Facebook has changed the way people stay connected. All these products, beyond doubt, set out to change the behaviors of people who are motivated (I am not quite there yet:-) and are capable, if they are provided with the right resources.

           

You can change people’s behaviors

All the companies and products I mentioned above, proved that it is possible to use behavior modeling and design to effectively persuade people to do something positive. In this post and a few upcoming posts, I will touch upon how these companies and others have been successful in using the power of persuasion and behavior design. They have been effective not just in creating great products and services, but also in persuading and changing the behaviors of millions of customers and users, worldwide.  Let  us analyze and understand how they could do it and what really is the secret behind their success.  In doing this, I draw my insights from Prof. B.J.Fogg’s Behavior Model (a.k.a FBM) to explain the relationship among behavior, motivation, ability and triggers.  But first, let us understand persuasion and behaviors, in detail, in this post.

Persuasion as an art and science

Persuasion has been an art we have all been familiar with and it definitely is not new to us, human beings . Right from the time we are born and as we grow up into being professionals, we have been using different persuasive techniques to deal with family, friends, colleagues and customers. Marketers and advertisers,  through the ages, have been  successful in persuading us to look at, buy and use products and services. Its only recently that product companies have been looking at using persuasion and changing  customers’ behaviors through structured and proven methodologies. More recently product companies like Fit Bit and DailyFeats-Jawbone launched wearable devices that help track your movements and proactively suggest ways to improve your fitness and health. Both these devices have been designed to persuade people to change their behavior, from a passive to a more active lifestyle. The key here is they have been successful in implementing the Persuasion and design and develop products to help change behaviors in a pragmatic manner.

What is a behavior

We keep hearing about goals, needs, tasks and activities, being used in our professional and personal spheres.  Now you  might  be wondering how behaviors are different from these. Behaviors are perhaps more fundamentally ‘human’ and ingrained in us as human beings, than say, tasks or  activities. No wonder then that behaviors could be separated from the other superficial aspects, such as activities and tasks . This is how I look at behaviors and I am not taking this from any specific source or resource.  The personality of an individual can be dependent on both her attitude and behaviors. There are numerous theories suggesting ways to bring about attitude change. But as Prof. B.J.Fogg suggests, behaviors are better separated from attitudes for a clear definition and  a focused approach to behavior change. So, I will follow the same approach and focus merely on defining target behaviors and bringing about the desired changes in behaviors of people.

Creating habits, not just products

Behaviors can come in different shapes and sizes. You might want to classify behaviors into different types based on the longevity or  duration of their  occurrence.

  1. Get people engaged in a one-time behavior  Eg., Replace all bulbs in house with eco-friendly energy-saving ones
  1. Do it over  some  duration or  for a defined period. Eg., Take bus/train to go to office, 3 days in a week
  1. Do it continuously over a long term, almost as a habit. Eg., Use hand-sanitizers to keep hands safe from viruses

It is in the last category, lies the interest of most organizations and products. Which company wouldn’t like to have   customers using their product on a continual basis? Or better still getting habituated to using the product to the extent of  forming an addiction.  Recent examples for this have been Google, Facebook and Twitter…all of them did implement this long term behavior change in a smart way by creating habits  in people, successfully. Google created searching as a habit by replacing it with the browsing navigation.  Facebook created the habit of  checking out what your friends are up to and sharing with your friends your recent escapades. Twitter provided a way for people to express and update their activities in a short sentence.  If you want to be successful in your business, then start looking beyond your product’s features and users’ needs. It is time, you looked at making positive behavioral changes to your users in different contexts.

      

Behaviors and their flavors

Behaviors can also be looked at from the perspective of what you like to do to them. Some times, you  may want to induce new behaviors, while in other instances, you want to change the existing behaviors – increase, decrease, or altogether  stop them.

  • New behaviors  can be imparted to people. Eg., flossing teeth is new, compared to brushing
  • Increase existing behaviors. Eg., Brush teeth twice a day, instead of once
  • Decrease existing behaviors. Eg. Take less quantity of fatty food during dinner
  • Stop existing behaviors. Eg., Stop  smoking (hmm…this is tricky:-)
Now that we have covered the basics of behaviors, we are now geared to get into the details. In the next posts, I shall explain, taking help from Prof.B.J.Fogg’s Behavior Model, how you can be more persuasive in designing and developing your products. Until then, ciao!

User centered innovation

Saturday, August 20th, 2011

You might be slightly intrigued by the title of this post. Yes, you are correct in that the focus of any innovation almost always happens to be on customers and end-users. It ends up delivering value to users in some way or the other and that the most significant benefactor in the process of innovation is the user. No denying that truth, however, in this post I wish to look at innovation being driven by users and their needs. Let us look at a few instances which triggered the users to innovate and what it takes to nurture this user-centered innovation.

Defining innovation

From whatever I have learnt from my experience, I would define innovation as an approach to deliver value to customers and users, using the existing resources and working under the constraints. It could be a powerful combination of bringing in some simple ideas, adding some imagination and creating value.

This value-creation process can span across multiple industries, verticals, domains and market segments. Innovation is not restricted to products alone. Innovation can happen in the way you deliver services to your customers or even in the way you improve the internal processes within your organization.

Whose problem is it anyway

Innovation starts with identifying the right problems and can be said to be successful when the ‘right solution’ is created. What is a right solution? It is that which works for customers and users! But whose problems are you trying to solve? Its the users’ problem and if its their problem, who is best equipped to find a way out? Well, the people who have the problem did find the solutions too in some cases and in this post we shall touch upon a few of them.

   

 

Quality and process improvement initiatives such as Kaizen, TQM (Total Quality Management) and Quality Circles have been evolved in the later part of the 20th century. These initiatives came out after finding that the people who are close to the problems are the people are working on the shop floor and are working on the assembly lines. Many companies in the automobile industry have successfully leveraged Quality Circles to identify the problems and also soliciting solutions from the people who are working on the shop floors.

Improvisation vs. innovation

Innovation need not always be ground-breaking and involving rapid changes to the existing ways. It is not about big or small, high or low, but it is about the ability to deliver value in the first place. As the saying goes ‘necessity is the mother of invention’, it is necessity and not needs alone that drives people to innovate and invent. Note that the user is the person who has the problem or the need and he/she has the best ability to determine the scale of impact or outcome from the process.

A case in point is the video clip that you can view by clicking on the link below. I came across this small video clip being shared in the social media. I am really fascinated by the way the gentleman in the video found out a way to satisfy his need to look better in the eyes of the onlookers, when driving his car. Sometimes, its the urge to look better that makes us think for better way of doing things leading to innovation. This proves that innovation or the ability to make things better need not always be on a large scale nor involve massive machinery.

Manual Power windows_innovation demo_Video Clip

Innovation is not expensive

User-centered innovation need not be a huge investment involving millions of dollars. It need not be even be seen as an investment in some cases. It is more a process of improving the things or merely doing the same things in a different way to bring about the value.

I am reminded of the story during the cold war space programmes by USA and the USSR. NASA invested millions of dollars to invent a pen which writes in zero-gravity space conditions. They invented this space pen ( also called as Fisher’s space pen) after a lot of effort, time and cost of research. The Russian Cosmonauts on the other hand, used a cheaper and smarter way…they used ‘pencil’! My friends in India might recollect the famous scene by actor Amir Khan in the popular movie ’3Idiots’.

    

I saw this Fisher space pen (also called as Bullet Pen) when I visited the Smithsonian’s NASM (National Air & Space Museum) in Washington D.C. Of course, the above is just a story and not completely factual, as the NASA did not develop the space pen but acquired it from the company that manufactured it and later the Russians too started using the space pen. However, the moral of the story is that innovation need not be expensive all the time.

Measuring innovation

A true measure of innovation is the value delivered to the users. But I would not measure the value as high, medium or low. I would not even quantify the value delivered because that would defeat the purpose of innovation as a continual or should I say continuous process of making things better.

Native intelligence and improvisation

Innovation does not require high end technology nor using huge number of resources. Some times , as they say at grass roots level, this can be witnessed through using native intelligence and improvising in a small way. A small example to prove this is the case of mobile vendors of vegetables who went innovative in the rural areas of Vijayawada in India. I witnessed one such instance in a remote area, Gollapudi in the outskirts of Vijayawada. This area has a few colonies which came up recently but they are too inside the town to be closer to any everyday things such as vegetables and groceries.

  

Their application of native intelligence and innovation starts right from the vehicle they use for moving from one house to another. The local vegetable vendors hired a truck, took a few select vegetables in bulk and went about advertising the arrival of their truck. The truck is customized to suit the needs of the vendors. They announce that they have come onto the roads using a microphone. The lady who uses this microphone seems to be more comfortable with a telephone, than a microphone. Also, considering the comfort factor too, the mike was remodeled into a telephone receiver using which interactive and sensible announcements are made by the vendors. Now, that’s what I call user-centered innovation. :-)

Hope you find this post informative. We will touch base in the next post, till then ciao!

Mind the gap…Tips for good product management

Saturday, August 6th, 2011

Caller:             “Hello, is this Tech Support?”

Tech Rep:      ”Yes. it is. How may I help you?”

Caller:             “The cup holder on my PC is broken and I am within my warranty period. How do I go about getting that fixed?”

Tech Rep:      ”I am sorry, but did you say a cup holder?”

Caller:             “Yes, it’s attached to the front of my computer

Tech Rep:      ”Please excuse me if I seem a bit stumped, it’s because I am. Did you receive this as part of a promotional, at a trade show? How did you get this cup holder? Does it have any trademark on it? ”

Caller:             “It came with my computer, I don’t know anything about a promotional. It just has ’8x‘  on it.”

The caller had been using the load drawer of the CD-ROM drive as a cup holder and snapped it off the drive.

[This story was attributed to George Wagner,  Greenberg,1971]

You might have read this earlier and laughed it off. I started this post with this very naive-sounding, but true conversation that happened between a PC user and a customer service representative.  Today, I wish to touch upon  the widening gap that prevails between the management and stakeholders of product companies and the needs and conceptual models of end-users. As a product manager, its all the more important to understand the existence of this divide between the creators & consumers and try to plug this ever widening distance!

First, identify the people involved

First things first, define the roles of the people involved in the process of product creation and consumption. To keep it simple, we can classify them into three different categories – stakeholders, customers and users. These can be people, groups of people, entities or even organizations. They can be separated physically and logically into different classes, but sometimes there could be an overlap or common areas amongst a few of them. For instance, in a product company such as an automotive manufacturing, sometimes the stakeholders and customers could be the same as the company might be manufacturing the components which are consumed by the same company in building a car.

What do you want to be and want to do

Stakeholders are those people who have a direct or indirect influence on and who get benefited from the product, solution or service  under development. One might argue that customers and users are very much part of the stakeholders. Yes, they are, but since they hold bigger stake of your product, you can classify them under a separate category. For simplicity’s sake, include in this category of stakeholders…management, product development team, client, vendors, partners, venture capitalists, and all those involved in the process of product creation.

You need to identify the key stakeholders in the form of individual persons from within the groups. Have one-to-one interactions with each of the identified stakeholders. During these interactions, extract the various perspectives depending on their roles and profiles. For example, from a CEO, get a business perspective, whereas from a CTO understand the technical perspective and from a Business Development Director, get the views on customers and competing companies.

Define the ‘Identity’ –  Inner view

The sum total of the vision, challenges, constraints, expectations, views about competitions, products, business, technology etc. from each of the key stakeholders provides the composite identity of the organization or the product under discussion. You might notice that within the same organization, and on the same area or point, there might be conflicting views and expectations from different stakeholders. However, this should not be a stumbling block, but instead try and understand why these differences are cropping up and resolve them with the involvement of stakeholders.

I am reminded of the marketing assignment which I did during my MBA summer-project. It was with a company which is into biscuits,cookies and dairy products. They just re-positioned their brand and brought out a whole range of products aligned to their new identity. The company’s stakeholders thought that the brand and the products they create not only support the health and well-being of the consumers but also enhance their thinking and intellectual capabilities. So, they started massive campaigns all around the country brandishing those perceived values, strengths and greatness of the brand and product. Read through the next few paragraphs to know the outcome of my studies.

Customers and users may not be the same

In the case of services, mostly customers and users could be the same, but in the context of products and that too for enterprise and B2B products and services, these two groups invariably differ, to a large extent. In fact, even within the same group say customers, you have different variations such as decision makers who hold the purse strings, and purchasers who execute the deal.

No ‘Average Joe’ in users

The ‘law of averages’ might work in almost all the places but not in product innovation and user experience management. Bear in mind that there is no average user or stereotypical user, for whom if you design and develop your product, it works across all the potential users.  Similarly within the users, there may be many different sub-groups based on tasks, work profile, experience, education, and other demographics. You just cannot assume that all the users are same and have the same needs, wants and challenges.

Understand the ‘Image’ – External view

Another critical component is to understand the external perspective, that of the customers and users about your product. This is what I refer to as image of the organization or the product. Often times, this image is formed in the minds of the users through various ways. Some of these could be the interactions that users have with  your company or product, experiences formed through usage of this or similar products earlier, advertising and promotions, interactions with friends, peers and family about the product etc.

Sometimes the image formed about the product need not be real at all and instead was formed from incorrect perceptions and misconceptions. Again this could be due to various reasons such as users themselves( demographics such as education and experience), your product (promotion, design of the product, and its promotions) or both.

Referring to the biscuit company case of my assignment, I did a lot of user research talking to users, understanding their mental models, conducting some market research to know their perceptions, preferences etc. All these studies led me to a very strange set of results. The consumers of this specific brand and products, don’t really see anything healthy in the products, nor do they associate it with their thinking well or intelligence. They had a completely different sense of what these products stand for and do

Gap = Identity ~ image

You defined the identity for your product from stakeholders’ view and also understood its image among your customers and users. By now, you would have realized that they are not exactly matching and that there is a difference between the identify and the image. Often times the success or failure of the product is decided by the extent of this gap. The focus now shifts to measure the extent of this gap, both qualitatively and quantitatively. Then the next steps are to understand the root causes for the gap and taking corrective and preventive actions.

Going back to my project work on the biscuits company, I analyzed the results and found that there was a huge gap between the company’s vision and consumers’ view of the products. After further analysis, I could get to the bottom of the case and understood the real reasons to be lack of customer awareness, increasing focus on competition, new management oblivious to the ground realities of the industry and the market needs etc.

Here is how to plug the gap

To ensure that your product works well for the key primary users, follow the guidelines I give below. These are based on industry standard best practices and also from my experience from the past success stories. Note that each of the steps can be explained and expanded into a separate blog post or even a separate chapter in a book. I am just giving them in a list so that we can focus on the specific topic of this post.

  • Create user profiles
  • Select no more than 3 user profiles as your primary target user groups
  • Create personas
  • Understand the conceptual models of users
  • Identify the key needs, challenges, pain areas of the users
  • Understand the key tasks that they do
  • Define the breakdown scenarios, and workarounds used in doing these tasks
  • Use the personas extensively throughout your product development
  • Scope the features and functionality of your product, around the personas
  • Design and develop your product around the needs
  • Keep stakeholders, customers and users involved throughout product development
  • Go back to these people on a continual basis with whatever you have developed
  • Try and identify the gaps, problems, and areas of improvement

I hope this post would help you form a vision for your product, reach out to your users, understand and bridge the gap between the two. And by doing all of these, you are increasing the chances of developing a successful product. Till next post, ciao!

 

Mad about YOU

Thursday, January 13th, 2011

‘You are the Controller‘ says Kinect, the new gaming experience from Microsoft. Kinect beats its nearest rivals Sony Playstation and Nintendo Wii on the concept of playing games with a handheld motion controller. While PS3 requires you to play games with its ‘Move’ and Wii with Wiimote (or Wii Remote), Kinect doesn’t require any external motion controllers.

You are the controller

Why am I so excited about Kinect that I have started this blog post with it? I am not so much of a gaming freak to compare and contrast the quality of the games, nor am I interested in analyzing the top three ‘players’  from a business view in this market segment. I am really excited by Kinect’s promise of giving the control to YOU, the user. Well, in this post, I wish to review a few of the successful products out there in the market, analyzing why and how they thrived in the world of me-too products and those offering not so pleasant usage experiences.

YOU are the focus

Not just Microsoft or Kinect, but nowadays there are quite a few companies and products which are trying to lure you. They come in different shapes, sizes, colors, industries and domains. In this post, I will touch upon a few of them that have made a mark and succeeded in keeping their products, services and brands You-focused.

They make YOU (the users) omnipotent, omniscient and omnipresent
Vodafone repositioned itself by giving “Power to YOU“. With the advent of innovation in the Telecom industry, jumping from 2G to 3G to 3.5G has been a breeze. Faster downloads, better connectivity and more things to do such as streaming videos etc., offered by the advanced technologies such as 3G provide a fillip to the users’ experience. Now, you can work faster, easier and better accessing your mails on the go, watching Cricket and Football matches when and where you want, watching the previews of latest movie releases.

Power to you

They make you super-hero
Sample this, Yahoo which struggled to get it right for the most part of the initial releases of its products, for once changed its positioning and perhaps along with it, a few of its products design too. Along comes an enhanced and delightful Yahoo mail and Yahoo’s portal. There was a sea change in the way users now interact with Yahoo’s products and no guessing why all this happened. Yes, Yahoo realized and believe strongly that “YOU are the new master of the digital universe.”

Its YOU!

They make you happy
Canon, with its continual innovation in the imaging products has been “Delighting YOU always“. If you look at the innovation that happened in the cameras and phtotography areas over the last few decades, you will agree with Canon. There were the days when you had to go to a certain photographer to get yourselves shot and wait for days to see the output. When on the first glimpse of your photo you felt really happy and pleased. You were delighted then. And what are you doing now? Clicking away hundreds and thousands of photographs, all by yourself with that tiny camera fitting in the pocket of your jacket.

Delighting you always

Who is YOU

You are the typical office goer, a home maker, a young student aspiring to be a champion, a tech-savvy banker,a professor, an engineer working an oil rig… in short, you are a user, consumer, customer, stakeholder. As a user/consumer, you use the product and enjoy the experience offered before, during and after the usage. As a customer, you buy the product and so are an easy target for the manufacturers and marketers, who have been striving to grab your attention. As a stakeholder in the product, you are either directly or indirectly influencing the customers or the consumers in using the product. So, its only logical for these product vendors to go after YOU.

Take the (Yo)U- Turn

As an organization which offers products and services, you need to note that this is the age of consumers and they dictate the ways companies operate, whether they are large, medium, small. From companies selling computers to schools teaching primary students, there had been a rise in the awareness of Global awareness and local impact. They realized that their true fortunes lie not just in knowing about their users, and understanding them, but in treating, pleading and pleasing them. Its not the features, nor the technology that would help them get to their objectives of surviving the dog-eat-dog markets and making profits. It is the experience and delight brought out by the organization, brand, product or service,  that makes the maximum impact on your customers, users and stakeholders.

What should the organizations do

To be successful in your industry segment, follow the leaders in your own or other industries. Google, Apple and Facebook did hinged their entire product strategy on the User-experience factor. YouTube , for instance, changed the way people create, consume and share the video content online. With the ability to upload videos of any (pre-defined) format and length and sharing the content, YouTube gave a new definition to user-generated content. It gave the users an easy and quick way of viewing,uploading, downloading, sharing, embedding videos anywhere. YOU got the power to “Broadcast Yourself“!

Broadcast yourself

As a product manufacturer and marketer or a service provider, you also need to re-orient the ways in which your products or services have been designed, developed and delivered. Think about the major focus areas which have been in your product strategy and re-define them to suit the need of the hour. Onida, a  reputed Indian manufacturer and marketer of  white-goods realized this earlier than others in their segment. Over the years, white goods (a.k.a. consumer durables) have become commodities and it had become extremely tough to maintain the market shares one enjoyed a few decades back. Onida re-positioned itself knowing fully well that consumers are the king and they should be the central focus of their product design. This had been evident in the recent launches of their products such as Microwave and Refrigerator which are easier-to-use and offer greater experience to the users. These products had been well received by the users because they were “Designed with YOU in mind“!

Designed with you in mind

YOUsability rocks!

To conclude, I suggest this is the time to know that YOU are the most powerful entity in the universe. Relish the lavish praises, attention and luxuries being offered to you to the extent that you can choose the type of bank account that suits your choice and requirements. You can decide the talk plan to fit your wallet, the holiday to suit your family, budget and lifestyle  and even you can decide how you wish the end the climax of a movie! You are the guest, for which most of the companies are going beyond their briefing to offer their service. So, sit back, relax and enjoy the privileges. No wonder, Time Magazine fittingly named the Person of the year, 2006 as ‘YOU’. Rock on!

Person of the year 2006 is you

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